Hey everyone! After a busy December and holiday, I’m finally back in the regular groove this week. I just finished the feature set for 1.2, and am running it through some final tests before releasing it next week. After 1.2 is released, I’m going to cut back on the update schedule a bit because… I’m starting work on a new project called Turbo Arena Deathball, and it will be made using FPS Wizard! It’s still in the concept and prototype phase, but I’m hoping to have a demo ready by GDC in March. So I hope you’re looking forward to the 1.2 update, and I’ll talk to you all again next week!
Happy New Year and regards,