Development Blog

1/19/2018: Back in the New Year groove

Hey everyone! After a busy December and holiday, I'm finally back in the regular groove this week. I just finished the feature set for 1.2, and am running it through some final tests before releasing it next week. After 1.2 is released, I'm going to cut back on the update schedule a bit because... I'm [...]


12/8: Half and half

Meh, this week was kinda sucky. Nothing really got done in the first half; but I did fix a few bugs in the second half, and submitted the 1.1 update to Epic, which should be out next week. Check back next week for a more exciting devblog 😛

11/29: The New DevBlog

Hey everyone, welcome to the new DevBlog. I'll try to keep this updated weekly.   As some of you may know, I launched FPS Wizard on the Unreal Marketplace two weeks ago, and it's been great to see so many people so enthusiastic about it. I'll share a bit of what I've been working on [...]

Devblog: Reboot

Hey everyone, it's been quite a while since we updated our development blog. We shipped FPS Wizard on Itch in September and on the Unreal Marketplace in November. We're going to take this opportunity to do a reboot of the DevBlog and commit to updating it regularly. Stay tuned for the latest regarding future updates, [...]

Closed Beta

Hey everyone; We still need beta testers to help with feedback and also iron out any bugs before our initial release. We started Tuesday; but you're welcome to join for the next couple of weeks. If you would like to join or have any questions/comments, please contact me at   Thank you all and [...]